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A complete game developer background

Hi! I am studying Game Design & Management at RUBIKA Supinfogame in Valenciennes (France) and I am aiming to become a Project Manager!

But for a long time now, I've been imagining small
game concepts on paper and then putting them into practice on many different game engines. (Unity, Unreal, Construct)

And more recently, I'm working on
solo projects, I often participate to game jams, (Ludum, Global) and I love to do pixel art and UI design on my free time!

Favorite beverage: my morning coffee.
I listen to a lot of music! (electronic & rock)
I try to draw as much as possible.
I do role-playing games with my friends.
And I love cats <3

You can always get to know me on LinkedIn and Twitter,
read my
resume,
or even better, shoot me an
email!

What I like about smaller scale projects is that you can have a lot of impact as an individual. You can quickly change roles to fill a need, help with something you might not be assigned by default and bring a fresh eye!

And as a manager, with experience, I found the more agile processes were the ones that spoke to me and that I enjoyed operating the most.

In a small team, the interactions with everyone are direct, day-to-day, almost minute-to-minute. And it's this
close contact with all of the video game professions that I particularly enjoy!

An affinity with small projects, done quick, by small teams

What else?

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