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A complete game developer background
Hi! I am studying Game Design & Management at RUBIKA Supinfogame in Valenciennes (France) and I am aiming to become a Project Manager!
But for a long time now, I've been imagining small game concepts on paper and then putting them into practice on many different game engines. (Unity, Unreal, Construct)
And more recently, I'm working on solo projects, I often participate to game jams, (Ludum, Global) and I love to do pixel art and UI design on my free time!
Souls_Integration
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Favorite beverage: my morning coffee.
I listen to a lot of music! (electronic & rock)
I try to draw as much as possible.
I do role-playing games with my friends.
And I love cats <3
What I like about smaller scale projects is that you can have a lot of impact as an individual. You can quickly change roles to fill a need, help with something you might not be assigned by default and bring a fresh eye!
And as a manager, with experience, I found the more agile processes were the ones that spoke to me and that I enjoyed operating the most.
In a small team, the interactions with everyone are direct, day-to-day, almost minute-to-minute. And it's this close contact with all of the video game professions that I particularly enjoy!
An affinity with small projects, done quick, by small teams
What else?
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